]> git.plutz.net Git - flarejs/commitdiff
loading of player sprites from multiple assets
authorPaul Hänsch <paul@plutz.net>
Thu, 6 Feb 2020 17:11:25 +0000 (18:11 +0100)
committerPaul Hänsch <paul@plutz.net>
Thu, 6 Feb 2020 17:11:25 +0000 (18:11 +0100)
engine.js

index c83911cbbcfc9e99229a15421794ede8ac1d34d7..30c06f6868d454318a24d897d60dc29200a68cfe 100644 (file)
--- a/engine.js
+++ b/engine.js
@@ -7,12 +7,13 @@ function Mob(textdef) {
   this.frametime = performance.now();
   this.image = document.querySelector("img[src='"+ this.info.image +"']");
 
-  this.place = function(x, y) { this.position = [x, y]; }
-  this.direct = function(d) { this.direction = d % 8; }
+  this.place = function(x, y) { this.position = [x, y]; return this; }
+  this.direct = function(d) { this.direction = d % 8; return this; }
   this.animate = function(a) {
     this.previous_animation = this.animation;
     this.animation = a;
     this.frametime = performance.now();
+    return this;
   }
 
   this.draw = function(){
@@ -42,7 +43,6 @@ function Mob(textdef) {
     }
     f = a.frames[frame][this.direction];
 
-    canvas.clearRect(0,0, 640, 480);
     canvas.drawImage(this.image, f[0], f[1], f[2], f[3],
                      this.position[0] - f[4], this.position[1] - f[5],
                      f[2], f[3]);
@@ -53,8 +53,28 @@ function Mob(textdef) {
   }
 }
 
+function Player(gender = "female", hair = "short"){
+  // this.head  = new Mob("/animations/avatar/"+gender+"/head_short.txt")
+  // this.chest = new Mob("/animations/avatar/"+gender+"/default_chest.txt")
+  // this.hands = new Mob("/animations/avatar/"+gender+"/default_hands.txt")
+  // this.legs  = new Mob("/animations/avatar/"+gender+"/default_legs.txt")
+  // this.feet  = new Mob("/animations/avatar/"+gender+"/default_feet.txt")
+  this.limbs = [
+    (gender == "female")?new Mob("/animations/avatar/female/head_long.txt"):new Mob("/animations/avatar/male/head_"+hair+".txt"),
+    new Mob("/animations/avatar/"+gender+"/default_chest.txt"),
+    new Mob("/animations/avatar/"+gender+"/default_hands.txt"),
+    new Mob("/animations/avatar/"+gender+"/default_legs.txt"),
+    new Mob("/animations/avatar/"+gender+"/default_feet.txt")
+  ]
+
+  this.place   = function(x,y){ this.limbs.forEach(limb => limb.place(x,y));   return this; }
+  this.direct  = function(x,y){ this.limbs.forEach(limb => limb.direct(x,y));  return this; }
+  this.animate = function(x,y){ this.limbs.forEach(limb => limb.animate(x,y)); return this; }
+  this.draw    = function(x,y){ this.limbs.forEach(limb => limb.draw(x,y));    return this; }
+}
+
 canvas = document.getElementById("view").getContext("2d");
-player = new Mob("/animations/avatar/male/clothes.txt");
-player.place(320, 240);
+// player = new Mob("/animations/avatar/male/clothes.txt");
+player = new Player().place(240, 160).direct(5);
 
-setInterval( function() { player.draw(); }, 33);
+setInterval( function() { canvas.clearRect(0,0, 480, 320); player.draw(); }, 50);