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flarejs
2020-02-15
Paul Hänsch
trigger events by mouse
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2020-02-14
Paul Hänsch
Enable map teleporters, process mapmod events, clip...
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2020-02-13
Paul Hänsch
process map change events (Milestone! Full Travel!...
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2020-02-13
Paul Hänsch
npc loading
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2020-02-12
Paul Hänsch
slightly simplified map drawing
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2020-02-12
Paul Hänsch
proper code commenting ;-)
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2020-02-12
Paul Hänsch
allow player graphics to be null
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2020-02-11
Paul Hänsch
some code optimisation
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2020-02-11
Paul Hänsch
movement functions
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2020-02-10
Paul Hänsch
code shortening
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2020-02-10
Paul Hänsch
asset load helpers, less public object data
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2020-02-10
Paul Hänsch
basic input control object
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2020-02-10
Paul Hänsch
improved map drawing, draw mobs
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2020-02-09
Paul Hänsch
map loading and drawing, adapt canvas size to window
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2020-02-08
Paul Hänsch
map drawing functions, improved file parsing
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2020-02-08
Paul Hänsch
shortcut functions for animation and dressing
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2020-02-08
Paul Hänsch
remove deprecate data parsers
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2020-02-08
Paul Hänsch
load game data dynamically from files
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2020-02-08
Paul Hänsch
prevent 404 for favicon
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2020-02-07
Paul Hänsch
load image data dynamically
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2020-02-07
Paul Hänsch
avoid some error messages
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2020-02-07
Paul Hänsch
obey stacking order when drawing hero layers
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2020-02-06
Paul Hänsch
loading of player sprites from multiple assets
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2020-02-06
Paul Hänsch
generate js gamedata file statically
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2020-02-06
Paul Hänsch
ignore cache file
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2020-02-06
Paul Hänsch
removed static index file
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2020-02-06
Paul Hänsch
initial
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2020-02-04
Paul Hänsch
Merge commit '68a6666004a13f6c61bcca2756d46e59e83143e3...
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2020-02-04
Paul Hänsch
Squashed 'cgilite/' content from commit f0383ee
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2020-02-04
Paul Hänsch
initial
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