From 9f8e647df68e9298eceeeb2bb4f0982350a2020d Mon Sep 17 00:00:00 2001 From: =?utf8?q?Paul=20H=C3=A4nsch?= Date: Sat, 8 Feb 2020 03:09:12 +0100 Subject: [PATCH] remove deprecate data parsers --- Makefile | 5 +--- data.sh | 79 -------------------------------------------------------- 2 files changed, 1 insertion(+), 83 deletions(-) delete mode 100755 data.sh diff --git a/Makefile b/Makefile index 9a51dac..85b2c36 100644 --- a/Makefile +++ b/Makefile @@ -1,4 +1,4 @@ -default: _subtrees data.js +default: _subtrees .PHONY: _subtrees @@ -9,6 +9,3 @@ cgilite: _cgilite: cgilite git subtree pull --squash -P $< https://git.plutz.net/git/$< master - -data.js: data.sh mods/ - ./$< >$@ diff --git a/data.sh b/data.sh deleted file mode 100755 index 1ba1370..0000000 --- a/data.sh +++ /dev/null @@ -1,79 +0,0 @@ -#!/bin/sh - -printf 'gamedata = {\n' -for base in mods/fantasycore mods/empyrean_campaign; do - find $base/animations $base/engine -name '*.txt' |while read -r file; do - file="${file#"${base}"}" - printf '"%s": {\n' "$file" - sed -E ' - # read entire file into buffer - :X N; $!bX; s;$;\n;; s;^;\n;; s;\r\n;\n;g; - - # Comment and empty lines - :Y s;\n#[^\n]*\n;\n;g; tY; - - # INCLUDE, APPEND - s;\nAPPEND\n;\n;g; - s;\nINCLUDE ([^\n]+)\n;\n"INCLUDE": "\1"\n;g; - - # section heading, eg. [stance] - s;\n\[([^\n]+)\]\n(([^]\n[]+\n)+);"\1": {\n\2 },\n;g; - - # frame list start - s;\nframes=[0-9]+\n;\n;g; - s;(\nframe=[^\n]+)+;\n"frames": [&;g; - - # frame list, 8 angles isometric - s;frame=[0-9]+,0,([0-9,-]+)\nframe=[0-9]+,1,([0-9,-]+)\nframe=[0-9]+,2,([0-9,-]+)\nframe=[0-9]+,3,([0-9,-]+)\nframe=[0-9]+,4,([0-9,-]+)\nframe=[0-9]+,5,([0-9,-]+)\nframe=[0-9]+,6,([0-9,-]+)\nframe=[0-9]+,7,([0-9,-]+)\n;[[\1], [\2], [\3], [\4], [\5], [\6], [\7], [\8]],\n;g - # frame list, workaround for bug in avatar/female/dagger.txt - s;frame=[0-9]+,0,([0-9,-]+)\nframe=[0-9]+,1,([0-9,-]+)\nframe=[0-9]+,3,([0-9,-]+)\nframe=[0-9]+,4,([0-9,-]+)\nframe=[0-9]+,5,([0-9,-]+)\nframe=[0-9]+,6,([0-9,-]+)\nframe=[0-9]+,7,([0-9,-]+)\n;[[\1], [\2], [0,0,0,0,0,0], [\3], [\4], [\5], [\6], [\7]],\n;g - # frame list, workaround for bug in avatar/male/greatsword.txt - s;frame=[0-9]+,0,([0-9,-]+)\nframe=[0-9]+,1,([0-9,-]+)\nframe=[0-9]+,2,([0-9,-]+)\nframe=[0-9]+,3,([0-9,-]+)\nframe=[0-9]+,4,([0-9,-]+)\nframe=[0-9]+,5,([0-9,-]+)\nframe=[0-9]+,7,([0-9,-]+)\n;[[\1], [\2], [\3], [\4], [\5], [\6], [0,0,0,0,0,0], [\7]],\n;g - # frame list, workaround for bug in avatar/male/slingshot.txt - s;frame=[0-9]+,0,([0-9,-]+)\nframe=[0-9]+,1,([0-9,-]+)\nframe=[0-9]+,2,([0-9,-]+)\nframe=[0-9]+,4,([0-9,-]+)\nframe=[0-9]+,5,([0-9,-]+)\nframe=[0-9]+,6,([0-9,-]+)\nframe=[0-9]+,7,([0-9,-]+)\n;[[\1], [\2], [\3], [0,0,0,0,0,0], [\4], [\5], [\6], [\7]],\n;g - # frame list, 6 angles e.g. powers/freeze.txt - s;frame=[0-9]+,0,([0-9,-]+)\nframe=[0-9]+,1,([0-9,-]+)\nframe=[0-9]+,2,([0-9,-]+)\nframe=[0-9]+,3,([0-9,-]+)\nframe=[0-9]+,4,([0-9,-]+)\nframe=[0-9]+,5,([0-9,-]+)\n;[[\1], [\2], [\3], [\4], [\5], [\6]],\n;g - # frame list, 4 angles e.g. powers/spikes.txt - s;frame=[0-9]+,0,([0-9,-]+)\nframe=[0-9]+,1,([0-9,-]+)\nframe=[0-9]+,2,([0-9,-]+)\nframe=[0-9]+,3,([0-9,-]+)\n;[[\1], [\2], [\3], [\4]],\n;g - # frame list, 3 angles e.g. powers/quake.txt - s;frame=[0-9]+,0,([0-9,-]+)\nframe=[0-9]+,1,([0-9,-]+)\nframe=[0-9]+,2,([0-9,-]+)\n;[[\1], [\2], [\3]],\n;g - # frame list, 2 angles e.g. powers/blast.txt - s;frame=[0-9]+,0,([0-9,-]+)\nframe=[0-9]+,1,([0-9,-]+)\n;[[\1], [\2]],\n;g - # frame list, front angle only - s;frame=[0-9]+,0,([0-9,-]+)\n;[[\1]],\n;g - - # frame list end - s;("frames": []\n,0-9 [-]+),;\1\n],;g; - - # layer group (in engine/hero_layers.txt) - s;\nlayer=[0-9],([^\n]+)\n;\nlayers: [\1]\n;; - :layer_1 - s;(\nlayers: [^\n]+)\nlayer=[0-9]+,([^\n]+)\n;\1,[\2]\n;; - tlayer_1; - :layer_2 - s;(\nlayers: [^\n"]*)([],[])([^\n]*\n);\1"\2"\3;; - tlayer_2; - :layer_3 - s;(\nlayers: [^\n]+)""([^\n]+\n);\1\2;; - tlayer_3 - s;\nlayers: "([^\n]+)"\n;\nlayers: [\1],\n;; - - # animation duration - s;\n(duration)=([0-9]+)ms\n;\n"\1": \2,\n;g - s;\n(duration)=([0-9]+)s\n;\n"\1": \2000,\n;g - - :general - # general scalar - s;\n([^=\n]+)=([0-9-]+)\n;\n"\1": \2,\n;g - - # general array - s;\n([^=\n]+)=([0-9,-]+)\n;\n"\1": [\2],\n;g - - # general text - s;\n([^=\n]+)=([^\n]+)\n;\n"\1": "\2",\n;g - tgeneral; - ' "${base}${file}" - printf '},\n' - done -done -printf '}\n' -- 2.39.2